
In other words, you can use multiple MIDI tracks assigned to the 16 parts, but the sounds they make can only come out of a shared output in your DAW's mixer. "The layout of the pages is poorly conceived, requiring more clicks to access certain features than should be necessary." For example, the plugin is 16-part multitimbral and uses up to 64 notes of polyphony, but it doesn't support multiple outputs in the host DAW. However, we're perplexed by some of the needlessly restrictive design choices, several of which clearly come from the original hardware. In an attempt to bring the Sound Canvas platform into the modern world, many of Sound Canvas VA's parameters are available for host automation. As well as the SC-55 sound map, Sound Canvas VA includes maps for the CM-64, SC-88, SC-8820 and top-of-the-line SC-88 Pro, for flawless playback of MIDI files made for those modules.
#Roland sound canvas sc55 plus
It boasts all the classic Sound Canvas timbres for just about any acoustic instrument you're likely to want, plus 64 insert effects, and global reverb, chorus and EQ - all with pretty basic editing functionality by today's standards.
#Roland sound canvas sc55 Pc
Sound Canvas for iOS was released in early 2015 and now a similar offering is available to Mac and PC users in the form of Sound Canvas VA (VST/AU). While the GS wavetable was based on SC-55 samples, the samples were far from the sound of the actual unit.
#Roland sound canvas sc55 windows
The sound of this module was so influential that it would serve as the basis for Microsoft's GS Wavetable synth, first seen in Windows 98. Seen in the hands of composers such as Bobby Prince and Lee Jackson, creators of the Rise of the Triad, Duke Nukem 3D, and most importantly, Doom soundtracks. Now, with that being said, if anyone discovers any particular inaccuracies or quirks in the current soundfont, PLEASE reply to this thread and let us know.įor those who don't know, the Roland Sound Canvas SC-55 was a popular MIDI module among PC game composers in the 90s. If you plan on using the latter, make sure you check the box for sinc-interpolated mixing in VMS's options (see below) so that the soundfont renders properly in playback. The soundfont can be run in both Fluidsynth and VirtualMIDISynth as far as I'm aware (I personally use the latter). Without further ado, coming in at just under 10MB, the font itself. This font blows the attempts of Patch93 and EmperorGrieferus out of the water (though I still commend them for being the best options prior to this development, no shade on them). Having helped him test the font during development, I can say with confidence that the differences between it and the real deal (based on SC-55 recordings from various soundtracks) are near indistinguishable. While the GS wavetable was based on SC-55 samples, the samples were far from the sound of the actual unit.Ī while ago on VOGONS, various ROMs for the SC-55 were extracted and eventually decrypted, opening up the possibility of a soundfont.Īnd that's exactly what Using tools made by VOGONS users NewRisingSun and Kitrinx, he converted the entire SC-55 MkII soundbank to a soundfont and carefully tweaked each instrument BY EAR to match his own SC-55 unit.


For those who don't know, the Roland Sound Canvas SC-55 was a popular MIDI module among PC game composers in the 90s.
